Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As a Game Designer on League of Legends: Wild Rift, you will serve as the foundational craft anchor for the newly established Summoner’s Rift design team. You will lead the overarching live-game balance strategy, evolution, and tuning for a global mobile player base of millions.
Collaborating with multidisciplinary teams and fellow senior designers, you will leverage your deep understanding of competitive player motivations, systemic mechanics, and mobile game development to maintain a healthy, fair, and ever-evolving metagame. You will define the core balance philosophy for Wild Rift, collaborating closely with the League of Legends PC team to establish and align balancing frameworks, ensuring that every champion, item, and tactical shift aligns with Riot’s design principles.
Responsibilities:
Required Qualifications:
Desired Qualifications:
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
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