This job listing expired on Mar 6, 2024
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Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. You can learn more about our studio and values at respawn.com/studio.

In collaboration with Lucasfilm, the Star Wars™ FPS Team is developing a new AAA FPS in the Star Wars™ galaxy. Inspired by classic titles like Dark Forces and Jedi Knight: Dark Forces 2, our story-driven single player game is being developed from the ground up leveraging the power of Unreal Engine 5. We’re combining this inspiration and technology with Respawn’s pedigree for making best-in-class shooters to deliver a brand new experience our players will love.

We are recruiting for a Senior VFX artist to join our growing team. As a senior visual effects artist on the project, you will have the opportunity to work with a talented team of artists working on a huge variety of gameplay, ambient, and cinematic visual effects. You will work in a highly collaborative, iterative, multi-disciplinary team that is striving to make an incredibly rich, dynamic, and responsive FPS experience.

What You'll Do

  • Build visual effects using UE5’s Niagara, Material Editor, and Blueprints.

  • Research and develop new techniques with other VFX artists, engineers, and directors.

  • Help mentor other VFX Artists and lead by example.

  • Coordinate with Art, Design, and Animation to ensure VFX match the quality bar and vision for the game.

  • Fix VFX related bugs, including performance and budget issues.

  • Help to improve technical pipelines and VFX creation techniques/tools.

  • Follow a production schedule and deliver work on time.

Ideally, you will have

  • A strong portfolio demonstrating your artistic and technical capabilities.

  • Demonstrable ability to create beautiful and affecting visual effects for games, film/tv, or a combination of both.

  • Experience working within a game engine, preferably Unreal Engine (Niagara).

  • Strong understanding of real-time simulation, offline simulation, materials, and performance.

  • Mastery of relevant software packages such as Houdini, Substance, EmberGen, Photoshop, After Effects and/or Maya.

  • Shipped at least one real-time game project, preferably at a AAA quality and complexity.

  • The ability to be self-sufficient, reliable, and responsible for large tasks.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): º $113,300 - $171,700 USD Annually

  • New York (depending on location e.g. Manhattan vs. Buffalo): º $111,500 - $171,700 USD Annually

  • Jersey City, NJ : º $126,700 - $171,700 USD Annually

  • Colorado (depending on location e.g. Denver vs. Colorado Springs): º $111,500 - $144,000 USD Annually

  • Washington (depending on location e.g. Seattle vs. Spokane): º $111,500 - $157,300 USD Annually

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $93,700 - $143,700 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.