This job listing expired on Jun 25, 2024
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Red Rover Interactive is an exciting new game development studio founded by industry veterans from renowned companies such as Funcom, Lockwood Publishing, Bohemia Interactive, Ubisoft Reflections, and more. We're on a mission to reimagine the multiplayer gaming landscape, with an emphasis on crafting groundbreaking survival experiences that champion player agency and drama.

The Role:

Are you passionate about art, intrigued by technology, and skilled in organization? As an Art Production Manager at Red Rover Interactive, you'll play a crucial role in managing both internal art teams, and the outsourcing of art assets, ensuring top-notch quality and timely delivery. Additionally, you will:

  • Work closely with the Art Director to ensure that internal and external art teams deliver assets that meet our quality standards.

  • Create and maintain project schedules, ensuring alignment with internal and external stakeholders to deliver on time.

  • Collaborate with product managers, game designers, artists, developers, and other specialists to ensure seamless integration of outsourced art into the game.

  • Monitor and streamline production workflows to enhance efficiency and effectiveness.

  • Facilitate the process by which in-house artists provide asset briefs and feedback to outsourcers, ensuring high-quality standards are maintained and the workflow remains efficient.

  • Foster a collaborative and motivated atmosphere within the team and with external partners, resolving any issues promptly and amicably.

  • Oversee external contractors and service providers, managing budgets, quality, and timeliness of their work.

  • Support the Art Director in personnel management of our inhouse art team.

We are looking for someone who:

  • Working knowledge of at least one game art discipline (e.g., 3D modelling, animation, UI) with a solid understanding of all game art disciplines.

  • Ability to provide constructive feedback on art processes.

  • Ability to accept feedback and make necessary adjustments to improve outcomes.

  • Strong project management and leadership abilities.

  • Pragmatic and autonomous approach to identifying and solving problems.

  • Recognize areas for improvement and adapt workflows within an agile environment.

  • Strong communication skills with the ability to adapt your style to different situations and stakeholders.

  • Proficiency in tools used for project management and tracking.

  • Meticulous attention to detail at all stages of production.

In addition, we expect you to have:

  • 2+ years of experience in art production or a similar role, within the video games industry.

  • A degree within a related field is preferred.

How We Work:

We strongly believe that our team and culture are integral to building creative and innovative games, to this ends we prioritize an office-first approach with hybrid home working options. With office locations in Oslo, Norway, and Newcastle, UK, we foster a collaborative and inclusive work environment where each team member's contribution is valued. 

The Application Process:

If you know someone on the team, feel free to reach out directly - a personal recommendation speaks volumes. Our hiring process is streamlined to respect your time. Expect an introductory call with our Head of People, followed by a formal interview and skills assessment. In the final interview, you’ll meet the remaining founding members to learn about our vision and strategy.

Are you a trailblazer yearning to make a substantial impact? We’re seeking self-driven professionals who:

  • Flourish in a fast-paced startup environment.

  • Take initiative and drive development forward.

  • Adapt effortlessly to wearing multiple hats.

  • Foster innovation through a fail-fast mindset.

If this resonates with you, we invite you to join the ranks of Red Rover Interactive!