Tweet

Red Rover Interactive is an exciting new game development studio founded by industry veterans from renowned companies such as Funcom, Lockwood Publishing, Bohemia Interactive, Ubisoft Reflections, and more. We're on a mission to reimagine the multiplayer gaming landscape, with an emphasis on crafting groundbreaking survival experiences that champion player agency and drama.

The Role:

Are you passionate about art, intrigued by technology, and skilled in organization? As an Art Production Manager at Red Rover Interactive, you'll play a crucial role in managing both internal art teams, and the outsourcing of art assets, ensuring top-notch quality and timely delivery. Additionally, you will:

  • Work closely with the Art Director to ensure that internal and external art teams deliver assets that meet our quality standards.

  • Create and maintain project schedules, ensuring alignment with internal and external stakeholders to deliver on time.

  • Collaborate with product managers, game designers, artists, developers, and other specialists to ensure seamless integration of outsourced art into the game.

  • Monitor and streamline production workflows to enhance efficiency and effectiveness.

  • Facilitate the process by which in-house artists provide asset briefs and feedback to outsourcers, ensuring high-quality standards are maintained and the workflow remains efficient.

  • Foster a collaborative and motivated atmosphere within the team and with external partners, resolving any issues promptly and amicably.

  • Oversee external contractors and service providers, managing budgets, quality, and timeliness of their work.

  • Support the Art Director in personnel management of our inhouse art team.

We are looking for someone who:

  • Working knowledge of at least one game art discipline (e.g., 3D modelling, animation, UI) with a solid understanding of all game art disciplines.

  • Ability to provide constructive feedback on art processes.

  • Ability to accept feedback and make necessary adjustments to improve outcomes.

  • Strong project management and leadership abilities.

  • Pragmatic and autonomous approach to identifying and solving problems.

  • Recognize areas for improvement and adapt workflows within an agile environment.

  • Strong communication skills with the ability to adapt your style to different situations and stakeholders.

  • Proficiency in tools used for project management and tracking.

  • Meticulous attention to detail at all stages of production.

In addition, we expect you to have:

  • 2+ years of experience in art production or a similar role, within the video games industry.

  • A degree within a related field is preferred.

How We Work:

We strongly believe that our team and culture are integral to building creative and innovative games, to this ends we prioritize an office-first approach with hybrid home working options. With office locations in Oslo, Norway, and Newcastle, UK, we foster a collaborative and inclusive work environment where each team member's contribution is valued. 

The Application Process:

If you know someone on the team, feel free to reach out directly - a personal recommendation speaks volumes. Our hiring process is streamlined to respect your time. Expect an introductory call with our Head of People, followed by a formal interview and skills assessment. In the final interview, you’ll meet the remaining founding members to learn about our vision and strategy.

Are you a trailblazer yearning to make a substantial impact? We’re seeking self-driven professionals who:

  • Flourish in a fast-paced startup environment.

  • Take initiative and drive development forward.

  • Adapt effortlessly to wearing multiple hats.

  • Foster innovation through a fail-fast mindset.

If this resonates with you, we invite you to join the ranks of Red Rover Interactive!