We are looking for junior specialists whose goal is to become game designers or project managers and who see QA as an intentional step toward that goal.
At our company, QA is not just a role, but a foundation for growth and deep product understanding. We believe that strong gameplay architects are shaped through testing mechanics and analyzing features. We are looking for people who are eager to dive deep into mechanics, understand player behavior, and see the holistic product behind individual bugs β and eventually take on greater responsibility by influencing features, decisions, and the overall development of the project.
We create the conditions to grow into experts in game design or management and expect a high degree of independence, engagement, and initiative.
Analysis of mechanics and user experience, and suggestion for improving
Active participation in team discussions of features and changes
Manual testing of new game features on iOS, Android, macOS, and UWP platforms
Project testing as part of regression testing cycles
Reporting of defects in the bug tracker, including descriptions of root causes and product impact
A strong ambition to grow into game design, production, or management
Mobile gaming experience and a genuine interest in game development
A proactive mindset: the ability not only to identify problems but also to propose solutions
At least 6 months of commercial experience in manual testing
Higher education degree
Knowledge of testing theory
Understanding of game design and analytics fundamentals
Experience working with AI tools
Interest in analytics and product metrics