This job listing expired on Feb 22, 2024
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THIS IS A REMOTE CONTRACT POSITION Position includes:

  • Paid weekly

  • Flexible/remote work environment

  • Health care benefits available

  • Paid time-off provided

  • Paid holidays observed

  • Access to Nintendo discounts

Retro Studios

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.

Announced by Nintendo in January 2019, Retro Studios is currently in the midst of developing Metroid Prime 4 for the Nintendo Switch.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES:

  • Review outsourced content to ensure final deliverables reflect the desired artistic vision.

  • Create and/or modify existing assets, as necessary.

  • Provide detailed and organized management of a high volume of art-related assets.

  • Ensure ongoing timely feedback to external vendors working on art content.

  • Accurately estimate the time necessary to complete individual assets.

  • Test levels in-game and assess both aesthetics and performance on the Switch.

  • Collaborate with relevant stakeholders to evaluate external teams’ proficiency in art production.

  • Generate detailed documentation and examples of art asset production, procedures, and engine requirements to support the external vendors.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS

  • Prior outsourcing experience, OR experience interacting with external vendors, AND/OR experience leading a small art team.

  • Thorough understanding of current artistic/technical requirements for video game production pipelines.

  • Artistic eye for core artistic principles including color, composition, structure, and perspective.

  • Excellent communication, organizational and problem-solving skills.

  • Ability to give and receive feedback with gracious consideration.

  • Experience creating art specifically for video game software using industry-standard tools.

  • 3+ years' experience in AAA video game production, including several product cycles (or equivalent experience).

  • Passion for video games is a must.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.