Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES:
Participates in the creation of 3D content that meets required direction and quality specifications.
Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
Participates in assigned animations for 3D and 2D assets.
Participates in assigned visual assets for use in product user interface.
Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
Proven artistic and technical skills in basic 3D and or 2D art production.
Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
Undergraduate degree in art or related field; or equivalent education and experience.