Who we are
Nequinox is a family studio focused on building great games and a strong work/life balance for our people and their families. We believe everyone should work in an environment that makes doing what they do fun. We are also passionate about diversity, so we are part of the #RaiseTheGame diversity pledge.
Our work goal is to push the boundaries of video game technology. More importantly, our team goal is to ensure that every member of our Nequinox family enjoys coming to work.
We push the boundaries of video game technology so our partners can deliver on the promises they make to their players. Whether it's a port of a AAA franchise or ground-breaking game tech with best-in-class engineering, making games we love matters to us.
What you bring to the table
Talented UI Artist that can implement their own work directly into Unreal Engine 5
Minimum software inc. UE5, Illustrator, Figma
Blueprint - Scripting in UEditor for UIWidgets
UMG Blueprint - Graph Scripting
Being able to create UI Blueprint scripts in UnrealEditor to determine UI behaviour and responses and interacting with code via BlueprintFunctions and Events
Ability to manage, enhance and keep to an existing style guide
Great communication skills
Problem solving skills
Strong understand of games UI and UI flows
As an Advantage:
Experience working with UGC tools
Experience planning features alongside UX Designers, Engineers and Production
Love of all things Sci-Fi
Degree or equivalent in Graphic Design, UX Design, Games Design, Multimedia, Computer Science or similar.
Six month contract (to Dec 2024)