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Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. We aim to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it, a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is but strive to build a world as it could be.

You will report into a studio Development Director.

As a DevOps Software Engineer at Maxis, you will

  • Collaborate with the development teams and use industry-standard CI/CD solutions to build pipelines that automate common operational tasks

  • Contribute to migration projects when these are being introduced (e.g. Cloud)

  • Work towards operational excellence by identifying opportunities to automate away manual processes.

  • Write applications to monitor service health, perform log analysis, and automate recovery

  • Apply software engineering best practices across the development lifecycle, including agile methodologies, coding standards, code reviews, source management, build processes, testing, and operations

  • Partner with the development team technical director on build engineering to understand team requirements, evaluate options, develop roadmaps and ensure needs are addressed in a complex, multi-partner environment

  • Maintain documentation of systems configurations and procedures, including runbooks for DevOps tasks.

  • Evaluate and adopt technologies that improve the team efficiency and platform capabilities

  • Work with a global team to implement technologies and support integration

  • Analyze incidents in a postmortem process to ensure preventative measures

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered

  • Bachelor/Master's degree in Computer Science, Computer Engineering or related field.

  • 1+ years of experience with a Software engineer internship.

  • Experience using Perforce or Git-based workflows for code management

  • Experience with Python, C#, or other scripting languages

  • Understand software configuration management and release management.

  • Well versed in the use and administration of CI/CD frameworks, Jenkins or others

  • Experience setting up and deploying a CI/CD environment, 'large-scale' environment. (being a sole or, tech lead in the process)

  • Experience working with ticketing systems such as JIRA.

  • Experience creating and maintaining technical documentation for internal and external use.

  • Passion for automation and workflow efficiency.

Ceci ne s’applique pas au Québec.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $63,350 - $108,550 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.