Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
You will be working with an experienced team on a variety of triple-A titles bringing levels to life through environmental storytelling! The work will be done in Maya, Blender, Substance, UE4, Unity, and other proprietary engines.
Some of the cool stuff you'll be doing:
Adhere to a specific art style and address feedback given by the Art Director or Environment Lead
Collaborate with other artists and world builders to create interesting and immersive environments
Modeling environment geometry from simple level blockout to finished states
UV map and paint custom texture sets or trim sheets for levels
Polish up environments with detail objects, decals, VFX, and other set dressing elements
Requirements
What you'll bring to the table:
Efficient communication skills
Responsible time management skills
Understanding of how the environment affects game play
Knowledge of 3D applications such as Maya, 3ds Max, Blender, and Zbrush
Experience with a commercial game engine such as Unreal and Unity
Experience within game development crafting playable environments
A keen eye for level design, and the aesthetics for visual storytelling
A strong interest in games and creating game environments
Bonus Points!
Experience building props, both organic and hard surface
Experience integrating assets into Unity / Unreal
Experience with a variety of game engines
Experience working collaboratively with a team
Experience Kit bashing and building modular environments
Good sense of scale and spatial awareness for a player POV
Strong understanding of light, value, composition, color, staging, and detail in environmental design
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
Work alongside dynamic individuals in the gaming industry
Work within a company with upward career growth opportunities
Work Hybrid model
Full Time Employment Benefits for applicants located in US only include:
Medical, Dental, Vision benefits
Voluntary Long-term / Short-term Disability
401K w/ company match
Salary RANGE $28,000 MXN to $37,000 MXN gross per year
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
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