Work duties
3D modelling of weapons, gadgets, vehicles, machines, etc.
Eligibility
Those who have practical experience in hard surface modelling for games using Maya, 3ds Max, Blender, etc.
Game completion experience of at least one title as a weapon or mechanical artist
For new graduates, there is no need to meet all of the eligibility requirements.
For those with no experience in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with your abilities to compensate for this.
Desirable experiences, etc. (not required)
Practical experience of using sculpting tools such as ZBrush
Practical experience of using Substance Painter
Experience in physics-based rendering environments
Rigging experience and knowledge
Knowledge of weapons, firearms, vehicles, etc.
Documents to be submitted
Resume (with photo)
Work history
Please specify the tools you are good at using and the number of years you have used them in practice.
Please specify all of the game titles you have been involved in the past and the details of your duties.
Please list the game or video titles that you feel are expressed the most wonderfully at the moment in your job. Also, state the reason for this briefly.
List one of the latest technology trends related to your job that has attracted your attention. Also, state the reason for this briefly.
Briefly specify the game titles you had the most fun playing recently and why.
Projects
Please submit them in a way that is easy to appeal to your abilities. However, you may only submit digital data that can be viewed on Windows.
[EMPLOYMENT STATUS] Full-time employee, Contract worker
[LOCATION] Minato-ku Tokyo Japan (Nearest train station: Shinagawa station)
[WORK HOURS] Discretionary Labor System
Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion.
[SALARY] Annual salary, performance incentive system in place
We will take into consideration your past experiences and abilities and match them to our company regulations.
[BENEFITS] Various insurance, transportation expenses, salary revision (once a year), medical checkups, telework available, congratulatory and condolence allowances, corporate defined contribution pension plan (for full-time employees only), incentives (for full-time employees only)
[TIME-OFF] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave
2K
PlayStation
thatgamecompany
Larian Studios
Ubisoft
Naughty Dog