Do you want to join our New Games Studio in to support the ongoing development of an exciting Midcore title?
If you are passionate about Level Design, this might be the right opportunity for you!
We are looking for an experienced, highly motivated, collaboration-orientated, 3D level designer to lead development of a flagship midcore title. As level designer, you will have ownership, responsibility and accountability for the design, implementation, user testing and delivery of the game’s levels, pipelines and tooling as well as helping build and develop a team of level designers.
Your role within the Kingdom
Build and maintain multiple game maps and modes.
Lead a team of level designers, under deadlines and time constraints
Maintain an high level design quality, while respecting technical limitations and performance targets
Help to craft environment theme and tone alongside the Art Director
Partner with the art team to populate the level with props and furnishings
Assist in the organization of internal and external user testing sessions.
Engage with the internal QA department to develop testing plans that ensure quality and reliability in a networked environment
Collect, analyse and apply data and user feedback as part of the iterative process of improvement to your level designs
Build task breakdowns to assist with scheduling
Help to establish level design standard methodology guidelines
Track and report key issues and risks to production and project management departments
Develop pipelines and processes to allow efficient and effective delivery of game environments, both for launch and as the game grows as a service
Skills to create thrills
Confirmed 3D Level design experience and paper design (layout) skills
Confidence and experience to self-manage and self-motivate
Experience working on mobile as a gaming platform and F2P games is a plus
Experience grey-boxing and fast-iterating levels based on user feedback
Stay up to date with industry techniques, standards and workflows; aware of current & upcoming game titles & technology
King is the game developer behind the world-famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top-grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.
A Great Saga Needs All Sorts of Heroes
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.
Making the World Playful
Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid-core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!