EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
Our Advanced Technology Group is part of the EA SPORTS Technology organization, focusing on identifying and creating new, scalable technologies for game teams. We are looking for close collaboration with game teams, central art teams, and the Frostbite engine team; though the technologies developed can apply to many different engines, environments, and hardware platforms. You will work on our strategic, multi-year projects focused on improved creation pipelines and runtime functionality, both users facing and internal, for all EA SPORTS titles.
We're looking for a Systems Software Engineer or someone interested in expanding their knowledge in the Systems area. Our Systems Engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team.
Your Responsibilities:
Work with other engineers to integrate primary technologies and features in a massive codebase, merging modern and legacy designs across multiple hardware architectures.
Improve memory, load times, and performance.
Debug a range of defects in development environments.
Look for ways to increase team efficiency through automation, tooling, or workflow enhancements.
Contribute to core EA technologies to promote collaborative development efforts.
Work with technical and non-technical co-workers to create practical designs that meet our players' expectations.
Work together with a team of Systems engineers in a collaborative environment and report to a team lead.
Support the team with technical issues and questions.
Mentor other software engineering team members.
Your Qualifications:
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
5+ years of C++ development experience.
Test, debug, and extend other software engineer's code.
Knowledge of software engineering and architectural design.
Understanding of memory management, file systems, multi-core processing, and performance.
Experience with profiling tools to monitor and diagnose issues.
Experience with build systems, pipelines, and source control.
Experience with codebases supporting multiple compilers and architectures.
Experience communicating and collaborating with external team members or teams.
Bachelor's degree in computer science or related field, or equivalent training and professional experience.
Experience integrating and maintaining large-scale systems and legacy codebases, covering multiple disciplines.
Experience with multiple programming languages (Python, Lua, C#).
Previous experience shipping console products.
Experience with assembly.
Ceci ne s'applique pas au Québec
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
British Columbia (depending on location e.g. Vancouver vs. Victoria): º $115,100 - $161,200 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.