This job listing expired on Apr 24, 2024
Tweet

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

Learn More

As a Software Engineer reporting to the Engineering Manager, you will be part of a versatile team that works to improve the quality and integration experience for our partner studios.

Responsibilities

  • You will collaborate with Frostbite technical leads, engineers, game teams and technical artists to develop tests and testing infrastructure for Frostbite.

  • You will write automation for our CI/CD pipeline that uses those test to facilitate functional, performance & memory regression tests.

  • You will support deployed test solutions by triaging and driving actionable items to maintain the quality of Frostbite.

  • You will identify opportunities to improve our solutions to help Frostbite and partners create a higher quality end product.

  • You will contribute to the team culture of learning, growth, collaboration, efficiency and engineering sustainability, including engineering best practices and Agile methodologies.

  • You will participate in proactive engagements with Frostbite partners (game teams) to understand their challenges and identify scenarios Frostbite needs to improve.

  • You will write high-quality code, and review and provide feedback on code and technical designs by other Software Engineers.

Required Qualifications

  • BSc degree in Computer Science, Software Engineering, related academic program, or equivalent training and professional experience.

  • 3+ years of experience in C# or Python and optionally C++

  • 3+ years of software engineering, support for complex software, or related experience.

  • A marked interest in testing and CI/CD pipelines with the desire to develop in this area.

  • Experience debugging technical issues, documenting issues and outcomes.

Bonus if you have...

  • Experience in game engine development. (Unreal, Unity or Frostbite for example).

  • Experience deploying code in AWS, Azure, or Google Cloud environments

  • Experience in AAA development environment.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.