Do you want to shape industry leading, cutting edge character technology? Do you want to work on an engine that consistently ships world-renowned AAA games? If the answer is yes, then come join Frostbite.

Reporting to a Director of Technical Product Management, you will oversee Character Behavior and AI technologies in and around the Frostbite engine. You will be a leader. You will be a key driver in EA’s Machine Learning community, focusing on runtime applications of ML. You will drive crowd technology, enabling immersive environments populated by believable agents. You will drive behavior and pathfinding technologies at the core of intelligent character decision making. You will work with our amazing content creator community to enable new workflows.

Key responsibilities

  • Work with EA’s game teams, the Frostbite engineering team, and other EA central teams to prioritize investment in character related technologies such as Crowd, Pathfinding, Decision Trees, and Machine Learning.

  • Analyze EA’s competitive landscape: both the competition space of our game teams, and also technology competitors.

  • Develop the long-term vision and roadmap for Character AI in Frostbite, balancing investment between game team strategies, market trends, and the engineering team’s insight.

  • Inspire Frostbite’s user community, game team partners, and senior EA leaders, through communication of your vision and strategy.


We believe in considering a diverse range of skills, experiences, and perspectives, and we are open to the potential of candidates who can bring unique value to our team. We encourage all interested candidates to apply, even if they do not possess every requirement listed.

  • 7+ years of experience in gaming technology.

  • Collaborative leader who enjoys working in an iterative environment.

  • Ability to formulate a wide array of user requirements into a product plan.

  • Comfortable driving engineering teams to build technical products.

  • Experience working with technical, creative, and business stakeholders.

  • Expertise in at least one of: crowd, pathfinding, decision tree, or machine learning technologies.

  • Passion for public speaking and presentations.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.