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The EA Technology Growth Strategy team creates the future-looking tech strategy for EA to evolve, respond to changing needs and build an innovation-focused environment to invent the future of video games.

Summary

As Senior Product Manager, you will report to the Head of Technology and help build our innovation strategy by connecting the work of our SEED applied research team with the rest of EA. You will demonstrate the value and potential impact of the team’s work and identify opportunities to pilot innovations with partner teams. You will also work with EA’s game teams to identify new ways that our team can address their needs for tomorrow and beyond. You will set project priorities, define metrics and own deliverables, and contribute to an overall strategy to bring the future into existence at EA.

Responsibilities

  • Lead vision, strategy, roadmap and execution of frontier technologies that will determine the future of video games

  • Plan, track and deliver internal research and rapid prototyping efforts

  • Validate progress and agreement on value by sharing the team’s progress among important partners and seeking collaboration

  • Identify opportunities to pilot our innovations with appropriate partners, define requirements and user stories, prioritizing features based on impact and customer value

  • Facilitate handoff of mature technologies to partner tech teams for integration into EA’s platforms and pipelines

  • Supervise product deployment and hand-offs of complex projects, ensuring adherence to quality standards

  • Work with a diverse set of partners, including research, central engineering, and game development teams

Qualifications

  • 5+ years in product management, experience launching new products and scaling existing products

  • Technical background with experience working with engineering teams to ship technical products

  • Experience in the AI or machine learning industry

  • A scientific, data-driven approach

  • Experience launching products that have found distribution or commercial success

  • Excitement for engaging in cross-organizational collaboration, working through trade-offs, and responding to change

  • Articulate complex technical concepts to non-technical audiences in presentations, conversations, and other communications

  • Demonstrated conflict resolution skills, can mediate to overcome risk and roadblocks

  • Experience with and passion for video games is plus

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): º $162,300 - $252,600 USD Annually

  • New York (depending on location e.g. Manhattan vs. Buffalo): º $162,300 - $252,600 USD Annually

  • Jersey City, NJ : º $179,850 - $252,600 USD Annually

  • Colorado (depending on location e.g. Denver vs. Colorado Springs): º $162,300 - $213,300 USD Annually

  • Washington (depending on location e.g. Seattle vs. Spokane): º $162,300 - $230,150 USD Annually

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $134,250 - $202,100 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.