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EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology.

Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

If you're passionate about your craft, this is a role of a lifetime.

What you’ll do...

  • Reporting to the Creative Director you’ll be crafting and implementing real-time cinematics from the ground up.

  • Work with Directors and a other Cine Artists to achieve the overall creative direction of the scenes.

  • Assist in shaping the pipelines and processes required to deliver high-quality cinematics, from pre-vis through to completed shots.

  • Crafting, creating, tuning and implementing cameras in game engine.

  • Implementing and building cinematic scenes- blocking in characters, cameras and props.

  • Collaborate with multiple disciplines including Animation, Art, Audio, Tech, and Level Design to ensure the needs of the scenes are communicated and maintained.

  • Assist with the prepping of mocap and performance capture shoots.

  • Be able to predict dependencies and production requirements and successfully communicate those requirements to the team.

  • Be a champion for our story and characters. Convey emotions through cinematic cameras and bring creative solutions to strengthen the scenes.

Ideally, you will have...

  • 5+ years of professional experience in a relevant field (previs, layout, game cinematics)

  • A strong understanding of visual storytelling, cinematography, editing, and scene composition.

  • Ability to quickly communicate ideas for a fast, early iteration

  • Solid working knowledge of Game Development Engines (Frostbite/Unreal/Unity), Maya, MotionBuilder, and professional editing software (After Effects/Premiere).

  • Experience with body and facial performance capture pipelines.

  • Comprehensive understanding of the principles of animation.

  • Background in photography or cinematography is a plus.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $107,600 - $147,100 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.