This job listing expired on Apr 24, 2024
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EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

The Advanced Technology Group is part of the EA SPORTS Tech organization, focused on developing the latest game features and engine enhancements in close collaboration with game and engine dev teams. You will be part of a team solving a variety of technical challenges beginning from proof of concept to implementation for titles across EA. An essential priority for this group is to partner with the Frostbite team, our Game teams, and our central art team to create meaningful user-faced experiences and content workflow improvements. You will work on our strategic, multi-year project unifying our Create-a-Head tools and experiences while improving on the created character heads for all EA SPORTS titles.

The Online Software Engineer will help build networked gameplay experiences for EA SPORTS™. We are looking for engineers who enjoy prototyping and planning, adding amazing new features to an existing and beloved game, and improving existing code. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

Your Responsibilities:

  • Develop technical solutions for online game features.

  • Work with a proprietary engine to develop stable, scalable, efficient, and shareable code.

  • Look for ways to increase team efficiency through tooling or workflow enhancements.

  • Awareness of how technical implementation impacts our performance and memory budgets.

  • Iterate and design improvements to live systems and workflows

  • Work with 3rd party and internal software APIs.

Your Qualifications:

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.

  • 5+ years of experience in C++ software development.

  • 5+ years of experience with Client/Server, Peer-to-Peer, and multi-threaded architectures.

  • 5+ years of experience with 3rd party APIs.

  • 3+ years of experience working on Microsoft, and Sony game consoles.

  • 3+ years of experience of real-time game networking.

  • 3+ years of experience with Linux.

  • 3+ years of experience with Visual Studio and knowledge of debugging tools.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $93,700 - $153,900 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.