EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.
As a Lead VFX Artist, you will be responsible for prototyping and creating Visual Effects for real-time use in games. You will work with other Artists, Art Directors, Engineers and Producers, to create visual effects that immerse players in the experience. You understand motion, physics, color theory, and animation and use all of those to create compelling effects that wow the player.
Act as a leadership figure within the project, working closely with a diverse team of Artists, Technical Artists, Engineers, Project Managers, Producers and Art Directors
Conceptualize and create industry-leading FX for our games
Work with Design to understand requirements and create FX for gameplay mechanics
Create behavior-driven FX for characters
Create atmospheric FX and direct proper placement of assets to enhance living worlds
Simulate physical phenomenon through a variety animation and simulation techniques
Partner with Rendering and Tools teams to determine requirements for FX tools.
Develop strategies to solve FX issues affecting rendering performance to maintain target FPS.
Work with multiple Art Directors and leads to understand the content vision, direction, and quality expectations.
Plan with directors and management to establish asset requirements, manage scope and escalate risks for feature reviews.
Explore, recommend and implement new techniques, tools, and workflows that improve quality and efficiency.
Establish and maintain team best practices.
Mentor junior/intermediate artists.
Participate in EA VFX community to grow together
7+ years' experience as a real-time FX artist on shipped title
Proficient in using Maya, Houdini, or any equivalent DCC tools for 3D authoring and fluid sim packages to generate source textures and models.
Proficient in shader language (HLSL preferred)
You know how to create high quality, optimized VFX for PC and gaming consoles, and have keen eye for timing, animation, and weight.
Understanding basic mathematics and physics for 3d rendering and particle control
Experience implementing FX assets in a real-time engine
Experience with performance requirements and restrictions on console hardware
Experience creating and editing shaders for FX
Experience creating and modifying existing modeling assets for in-game FX use
Please note that this role will require the successful candidate to be hybrid on-site at our studio in Orlando, Florida. Relocation assistance will be provided if required.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.