This job listing expired on Jul 16, 2024

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

As an Engineering Manager, you will be a leader in the Content Framework team, reporting to the Senior Engineering Manager of the Product Area.The Content Framework team works on building core systems for data management and game asset processing that make our tools responsive and stable for thousands of users editing millions of assets. The team belongs to the Production Systems domain that creates tools, frameworks and services that EA’s content creators rely on to create and enhance EA’s games.

You will be part of a team that is passionate about working collaboratively across teams and building high quality tools.


  • Hire, coach, motivate, and foster the growth of engineering talent

  • Help us build solid plans, monitor workload, and track the progress of commitments including features and performance measures

  • Lead Agile ceremonies (e.g., sprint planning, retrospectives, backlog refinement) and enhance Agile development practices within the team

  • You coach the team to increase collaboration, code quality and team health by implementing software development best practices

  • Collaborate with Engineers, Technical Directors, Product Owners, Program Managers, Quality Designers, and other Engineering Managers across multiple worldwide locations

This is a hybrid role and you will be required to work in our Stockholm office 2 days per week

Required Skills and Experience

  • 2+ years experience in a leadership role and managing software engineers as direct reports

  • 3+ years of experience with C++ development and/or game development

  • Experienced in agile development practices

Desirable Skills and Experience

  • Bachelor's degree in a technical discipline (computer science, computer engineering or mathematics)

  • Knowledge or experience in game engine development

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.