This job listing expired on Feb 28, 2024

EA Sports AFL Team (American Football Live) is looking for a Game Economy Designer with experience to join the Economy team. You'll promote the delivery of game value to the customer, encouraging players to keep coming back and engage with the core game loop. You will employ methodologies of economics, sociology, and business intelligence to create a healthy game economy.

The economy systems will be tightly integrated with systems for player customization, game progression, reward structures, and overall gameplay balance.

You will report to the Creative Director.

Responsibilities include:

  • You will design and balance game economy features that further the strategic vision of theproduct to improve retention, engagement, and monetization.

  • You will model, build, and tune complex game economy systems with multiple currencies, progression systems, sinks, sources and monetization points.

  • You will build the post-launch economy, including the incorporation of limited time events, reward structures, and purchases, and adjustments to support new features throughout the product lifecycle.

  • You will partner with analytics team to collect and analyze economy, engagement, and monetization data; report on performance, suggest and implement optimizations.

  • You will be the contact and resident authority on your areas of the game economy, including the economy health, corresponding daily game updates, and content pricing.

  • You will establish and tune the economy, including drivers of purchase behavior, gameplay earn rates, purchase packages, pricing, virtual products, special events., to improve on meaningful metrics such as engagement time, retention, LTV.


  • 3+ years designing economies in digital games; 1+ years optimizing live service games.

  • Understand game and economy balance and pacing in online games.

  • Expertise with spreadsheets (can maintain complex spreadsheets) and in manipulating and summarizing large datasets.

  • Break down game economy problems and identify important relationships and levers that influence the outputs.

  • Model problems into quantitative systems, anticipate downstream effects, and draw conclusions.

  • Statistical knowledge, able to create ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design.

  • Analyze the core loop of the game and implement rewarding systems through empathy for the player.

Bonus Points for having:

  • Bachelor’s degree in Economics, Finance, Statistics, Marketing, Business, or Social Science.

  • R, SPSS, SAS or other statistical analysis software competency.

  • Experience working with SQL.

  • Programming experience (Python, C#, VBA, or others).

  • Experience with several testing methods such as multivariate, A/B, statistical hypothesis and play testing; experienced with cluster analysis, regressions, distribution modeling, sensitivity analysis.

  • Knowledge of microeconomics and pricing theory.

  • An understanding of client/server architecture and data collection pipeline and mining.

  • Passion for games on all existing formats: board games, card games, sports, paper RPGs, all genres of video games with special focus on live service games.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.