This job listing expired on May 16, 2024
Tweet

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programs, and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express through industry-leading sports video games and live services, including EA FC, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more information about EA SPORTS, including news, video, blogs, forums, and game apps, please visit www.easports.com

Want to be part of the team?

We’re looking for a Software Engineer to join our LOC Engineering, Games-Tech Team. This team is responsible for the development and maintenance of tools, or the in-game technology to allow the localization and internationalization of games to 20 languages or more.

Responsibilities

Your primary focus will be code quality, performance, extensibility, and testability. You will be working with engineers, product owners and stakeholders to develop tools or in-game code packages, translating requirements and prototypes into technical solutions using C++, C# or others.

You will also help maintaining or refactoring legacy code, work on bug-fixing of tools or games, help improving our technology base and documentation, and mentor more junior members of the team.

You will be a part of the Loc Engineering, Games-Tech Team and report to its Technical Director.

Requirements

  • University Degree (BSc) in Software Engineering or equivalent academic background

  • 4+ years of professional experience developing C++/C# games (experience in AAA titles is a big plus)

  • Experience with Unity, Unreal Engine or Frostbite is a big plus

  • Highly skilled in C++ AND C# development, with a special focus on performance and code quality

  • Experience with unit testing and with version control systems (Perforce, Git)

  • Passion for writing clean code and OOP

  • Strong debugging skills and fluent in reading complex code

  • Experience in Agile environments is a big plus (Scrum, Kanban)

  • Fluent in English (written and spoken)

  • Strong teamwork spirit.

  • Passion for solving complex and interesting problems

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.