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Game Designer (Systems & Economy)

Drama Studios logo Drama Studios
πŸ‡«πŸ‡· Rennes, France
Contract Full Time
Experience Level Senior (5+ years)
Published Date
Closing Closing

Watch the UNRECORD trailer

About DRAMA STUDIOS

DRAMA STUDIOS is an independent game studio based in Rennes, France. We focus on creating immersive, gameplay-driven experiences through close collaboration between design, art, and technology.

About UNRECORD

DRAMA STUDIOS is currently developing UNRECORD, a narrative open-world tactical FPS built with Unreal Engine 5. UNRECORD aims to deliver a highly immersive experience through realism, systemic gameplay, and a strong narrative approach. The project sits at an AA ambition level, combining creative freedom with solid production pipelines and technical rigor. Our goal is to craft believable worlds, meaningful player interactions, and gameplay systems that feel grounded, intense, and coherent.

THE ROLE

Working closely with the programming team, you design and balance the systems that give UNRECORD its long-term depth, focusing on fun, challenge, and game flow across its open-world experience. This is a systems-focused position combining quantitative analysis, iterative playtesting, and a strong sense of player experience.

RESPONSIBILITIES

  • Design reward and progression systems aligned with the game tone and realism

  • Manage the in-game economy, including content rewards, items, and XP distribution

  • Collaborate on weapons and gear systems with the gameplay team

  • Build and maintain balancing models and data tables synchronized with the engine

  • Prototype and refine systems directly in Unreal Engine

  • Define telemetry requirements and iterate based on playtest data

  • Coordinate playtests and identify UX pain points across the open-world experience

  • Document systems comprehensively for team-wide clarity

REQUIREMENTS

  • Demonstrated systems or economy design experience on shipped or advanced projects

  • Strong analytical capabilities with spreadsheet modeling proficiency

  • Deep understanding of FPS mechanics and weapon balance

  • Ability to support design decisions with data and playtesting evidence

  • Hands-on Unreal Engine experience with prototyping and editor tuning skills

  • Professional English proficiency, written and verbal

WHY JOIN DRAMA STUDIOS

  • Contribute to a UE5-based open-world AA production

  • Own systems and economy design decisions

  • Create measurable impact on gameplay depth and balance

  • Collaborate closely with the gameplay and design teams

WORK ARRANGEMENT

On-site in Rennes, hybrid, or fully remote, open to discussion depending on the profile. We welcome international candidates.

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