Accountable for all in-game sound effects, the Senior SFX Lead is a key contributor in the development of strategic Audio plans for Marathon. You’ll collaborate with and take direction from the Audio Director, leading efforts that take features from concept to completion while ensuring audio achieves established quality goals, technical targets, and maintains alignment with the shared audio vision of the project. As a senior representative of the Audio team, you’ll cultivate collaborative relationships across project disciplines, actively participating in experience-led creative discussions, and establishing Audio as an essential partner in the development process. A successful candidate will also strive to support the continued growth of Audio team members through knowledge-sharing, mentoring, and leading by example as it relates to the Audio craft and professionalism.
Manage, review, and approve all SFX on a live “games as a service” product
Drive quality efforts within SFX, providing actionable feedback, maintaining aesthetic alignment with the shared audio vision, and collaborating with Production to meet established timelines
Collaborate with cross-functional stakeholders to establish SFX goals that support player experience objectives, identifying dependencies, deliverables, and resource required to achieve key results
Develop and implement audio guidelines for content creators, promoting sustainable best practices that empower team members to achieve quality targets
Contribute valuable feedback that may expose gaps in audio team knowledge, process, personnel or technology
Games industry experience in an audio capacity, including experience with audio post-production, music, sound design, dialogue recording and pipelines, and mixing
Ability to communicate effectively with internal and external partners
Demonstrative proficiency with standard industry tools and processes
Excellent written communication and documentation skills
Experience working and developing relationships with creative teams to aid in the iterative creative process
Being a positive mentor to internal and external partner audio teams
Ability to effectively lead a team through ambiguity
Experience working with external partners
Experience working on a live game ("game as a service")
Listed below is this role's base pay range. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Bellevue Pay Range
Bungie full-time (non-contract) employees in the U.S. also receive:
20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
10 paid Floating Days annually, prorated in the first year of employment based on start date
10 paid Bungie-observed holidays annually
One hour of Paid Sick Time (PST) for every 30 hours worked
Contract and International FTE employees receive competitive benefits through their relevant contracting agency.
So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.