As a Senior Animator, your primary focus will be the creation of realistic in-game character animations, with a strong emphasis on motion capture–driven animation. This position is based in Prague.
Are you an experienced Animator looking to work on realistic, high-quality character animations? Join our Bohemia Interactive team in Prague.
In this role, the main part of your work will focus on motion capture animation, including processing, cleaning, and refining mocap data for in-game use. You will work closely with programmers and designers to develop believable first-person and authentic third-person character animations. Collaboration with our in-house Motion Capture facility is a key part of the role.
The goal of the animation team is to deliver immersive, realistic character movement that supports gameplay and enhances player experience. We are looking for proactive, skilled animators who are eager to learn new techniques, contribute creatively, and grow both professionally and personally.
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.
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