This job listing expired on Jun 12, 2024

Blizzard award-winning Cinematics’ Department has a new opening for a Senior Digimatte Artist. As a Digimatte Artist on the team, you’re responsible for crafting fully rendered environment driven shots across all our various IPs and visual styles. This work ranges from creating fully rendered one-off 3D shots to landscapes, set extensions, projection painting and sky domes. Your wheelhouse should be that of a well-rounded generalist skillset, with an emphasis in traditional and digital art fundamentals, specifically in image composition, perspective, lighting, texturing, and color theory.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. It is an 18-Month temporary position.

What You Bring to the Table:

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Create, extend, project, and/or improve environment shots using a combination of 2.5D and 3D Digimatte skills, workflows, and methodologies.

  • Possess a critical eye for the development of 3D assets involving Look Dev (modeling, sculpting, texturing, baking LODs, and lighting), to execute the finishing of final rendered shots of various artistic styles.

  • Skilled at integrating and compositing 2D photo references and 3D rendered elements together to achieve finished photo-real rendered frames.

  • Collaborate with team members in the execution of an element of, or an entire finaled shot.

  • Robust understanding of cameras, lenses and how they affect your shot composition.

  • Comfortable managing complex scenes and optimizing them for maximum render efficiencies.

Minimum Requirements:

  • Experience with 3ds Max & Nuke in a professional environment (Game Studio, VFX/Animation Studio).

  • Ability to work independently from provided shot concept.

  • Be able to effectively communicate about the work you are producing.


  • 5+ years’ experience working within AAA game cinematics and/or the VFX/Animation Industry.

  • Experience with Maya, VRay, Redshift, Zbrush, Mudbox, Speed Tree, GrowFX, Forest Pack, World Machine, Gaea, Photoshop, Substance and Quixel Studio

  • Effectively communicate with artists, supervisors, and production to highlight any concerns while offering solutions to achieve our collective vision and goals.

Extra Points:

  • Experience leading projects, representing the team in dailies, and working with creative leadership teams across multiple IPs to help execute the show vision within scope and budget.

  • Familiarity with the Blizzard IP’s and associated lore.

  • Passion for painting, sculpting, photography, and filmmaking.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to [email protected]. General employment questions cannot be accepted or processed here. Thank you for your interest.

Our World

At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.


We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;

  • 401(k) with Company match, tuition reimbursement, charitable donation matching;

  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;

  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;

  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting

In the U.S., the standard base pay range for this role is $44.67 - $82.60 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.