What We Need:
Hangar 13 is searching for a dedicated Internship Audio Designer to join our dynamic and creative audio teams. In this collaborative role, you will be working alongside other audio team members to create outstanding interactive and linear sonic experiences across our titles. You will work closely with various teams to help co-develop and implement interactive audio systems across fields.
The ideal candidate has proven design sense, attention to detail, and a general level of technical expertise, along with a strong understanding of audio engineering principles and techniques.
A demo reel showcasing relevant sound design is useful for consideration of this role.
What You Will Do:
Create and design unique sound assets to apply across all aspects of our projects both linear and interactive.
Implement sound assets (SFX, Foley, Dialogue, Music, etc.) creatively within our game and audio engines across various projects and platforms.
Collaborate with other audio team members to develop and refine the audio design aesthetic.
Collaborate closely with non-audio team members (art, design, engineering, etc.) to support gameplay across various fields.
Identify areas of improvement regarding audio features, pipelines, and overall sonic fidelity while offering and developing enhancement solutions.
Participate in the overall audio pipeline and feature development.
Help manage and maintain Wwise project organization and structures.
Troubleshoot and debug audio issues throughout development.
Who We Think Will Be A Good Fit:
Skilled in creating audio assets using a wide range of tools and concepts.
General knowledge of audio production standards and best practices within the gaming industry.
General knowledge of sound design principles, implementation, and audio production practices, with proficiency in industry-standard DAWs and related tools.
Passion for audio and gaming, with a keen ear for audio quality, aesthetics, immersion, and a strong desire to drive innovation in audio design.
Strong critical listening skills.
Strong problem-solving skills, with the ability to troubleshoot and debug audio issues throughout development.
Outstanding communication skills, both written and verbal.
Exposure to game development within modern game engines (Unreal, Unity, etc.) is a plus.
Field recording experience is a plus.
As an Internship Audio Designer, you will play an important role in contributing to the creation of immersive and memorable audio experiences for our games. If you are a hardworking and experienced audio enthusiast with a passion for games, we want to hear from you!
Who We Are:
Hangar 13 is an internal 2K development studio based in four locations: Novato (California), Brighton (UK), and Brno & Prague (Czech Republic), working collaboratively as one team. Each of our locations provides the opportunity to Bravely Create on big-budget, AAA console titles in a diverse and inclusive environment.
At Hangar 13, we want people driven by curiosity — Visionaries who aren’t afraid to explore new territory. Intrepid individuals who embrace the weird, the challenging, the unconventional. We’re continuing to build a space that empowers you to take risks and redefine what’s possible, Where your inquisitive nature is nourished — A home for people who aren’t satisfied with what is, but who are obsessed by what could be. So bring your talent, Your unique point-of-view, Your fearless tenacity, And together, we’ll Bravely Create.
Located in the south-east part of the Czech Republic, just a 2-hour drive from Prague, 3 hrs from Budapest and mere 90 minutes from Vienna, surrounded by vineyards from the south-east and highlands from the north-west, Brno is a comfortable place to live and work. This Czech Republic's second largest city offers everything you need without the big city rush - modern architecture, perfect cuisine, award-winning bars, and diverse countryside.