The details:
- The statement, co-written by new studio head Poria Torkan and new Marathon general manager Josh Deane, opens by acknowledging: "Over the last few years, we lost sight of that, and there have been real consequences. We lost trust, we lost incredible colleagues, and we lost sight of what we should be prioritising most, our players." They told players they are "not asking you to trust what we say today" — that trust must be earned through action.
- On Destiny 2, the studio was direct: "We are not done with Destiny." Bungie will begin restoring campaigns, destinations, and raids that were removed via the Destiny Content Vault, making them available to all Destiny 2 players for free. The studio warned this isn't as simple as flipping a switch — updates to lighting, encounters, combatants, and underlying systems are required to bring old content up to current standards, meaning the restoration will take time.
- Destiny 2's final major content update, Monument of Triumph, was released in June, after which Sony confirmed layoffs affecting approximately 292 Bungie staff — the majority of the Destiny team. The studio's reversal on vaulted content comes after significant backlash from the community.
- On Marathon, Bungie admitted the game "did not reach as many players as we had hoped" and said it needs to evolve. The studio plans to expand it beyond its extraction shooter format into "a deeper survival experience," adding meaningful experiences for players who prefer cooperative PvE, competitive PvP, or the game's existing PvPvE mode.
- The statement closed with a commitment to consistent follow-through: "Trust won't be rebuilt through a single blog, video, or release."
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