This job listing expired on Jun 17, 2021
Overview
ZeniMax Online Studios is seeking a Vehicle Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.
This role will serve under the Lead Systems Designer to design and tune vehicle systems and movement mechanics and hone them to industry-leading quality. A developer in this role will serve as the project’s vehicle specialist. They will collaborate with leads across all development disciplines to build a fun player-controlled vehicle and exciting vehicle gameplay in the game’s many environments. They will also work on the systems for NPC controlled vehicles.
Responsibilities
- Design, create, and maintain documentation for player and NPC controlled vehicles
- Design vehicle mechanics and build test spaces in which they can be prototyped and tuned
- Work with the Lead Level Designer in building fun vehicle “playground” spaces, defining metrics, and establishing standards for building vehicle gameplay in the world
- Work with the gameplay engineering team in implementing vehicles and vehicle mechanics
- Work with animators to design how vehicles and their occupants animate
- Work with the camera team to implement vehicle gameplay cameras
- Serve as the project point of contact for all vehicle mechanics and systems
Qualifications
- 3+ years related experience
- Deeply creative with a great sense of what makes vehicle and driving gameplay fun
- Ability to work collaboratively in a cross-discipline development environment
- Some knowledge of level design tools and building 3D spaces
- Expert proficiency integrating imagery and text to deliver thorough, easy to understand design documents
- Excellent understanding of the design fundamentals of visual language, gameplay challenge, and teaching mechanics
- Comfortable with a development schedule that is playtest-driven and focused on iteration and polish
- Strong understanding of the discrete elements game systems are built from, and the ability to problem solve both holistically and on a per-component basis
- Excellent verbal and written communication skills
- An online portfolio which clearly demonstrates relevant work experience
Preferred Skills
- Experience developing Open World games
- Experience with level design
- Strong public speaking skills