ZeniMax Online Studios is hiring a Systems Designer to work with the Systems Lead and the rest of the project team to support the creation and maintenance of core game mechanics and non-combat systems within Elder Scrolls Online. They are responsible for player retention mechanisms and facilitating in-game social interactions, while adhering to team values and best practices.


  • Maintain numerous existing in-game systems as assigned (Examples: Achievements, Itemization, Crafting, Housing, Justice, etc)

  • Develop expertise on all in-game systems behavior and interdependencies including proprietary toolsets

  • Create and maintain documentation for new and existing systems

  • Function effectively as a team member in collaborative, cross-disciplinary feature development teams

  • Identify and develop opportunities for fair monetization and business practices

  • Utilize business intelligence reporting to drive data informed decisions

  • Provide, receive and integrate feedback on all aspects of game development

  • Any other duties assigned by the Systems Lead, Lead Gameplay Designer and Creative Director


  • 2+ years’ experience developing or maintaining systems in a shipped or live game

  • Experience playing MMORPGs

  • Proficient with Microsoft Excel and Microsoft Word or equivalent

  • Technical writing familiarity with close attention to detail

  • Excellent verbal and written communication skills

Preferred Skills

  • Familiarity with Agile development methodology

  • Viewable portfolio of previous work