ZeniMax Online Studios is looking for a Senior Gameplay Engineer for The Elder Scrolls Online to implement and maintain game systems and fix bugs across our client/server architecture. This position will work closely with designers and artists in order to provide a great user experience.


  • Design and architect new game systems

  • Refine gameplay systems throughout the development cycle of the project with a focus on combat and player abilities

  • Collaborate with designers, artists, and other engineers for feature development

  • Optimize code to improve CPU utilization and reduce memory footprint


  • 5+ years of software development experience

  • Proficient in C++

  • Solid architecture, system design, and analytical skills

  • Strong communication skills

  • Ability to write clear, maintainable, portable code

  • Strong debugging skills

Preferred Skills

  • Previous experience in game development in the capacity of a Gameplay Engineer

  • Experience developing for multiple platforms (Windows, PS4, PS5, Xbox One, Xbox Series X|S)

  • Bachelor's Degree in Computer Science or equivalent experience

  • Experience with network game client/server architecture

  • Experience with working in large legacy codebases

  • Experience with multi-threaded programming