ZeniMax Online Studios is looking for a Senior Gameplay Engineer for The Elder Scrolls Online to implement and maintain game systems and fix bugs across our client/server architecture. This position will work closely with designers and artists in order to provide a great user experience.
Responsibilities
Design and architect new game systems
Refine gameplay systems throughout the development cycle of the project with a focus on combat and player abilities
Collaborate with designers, artists, and other engineers for feature development
Optimize code to improve CPU utilization and reduce memory footprint
Qualifications
5+ years of software development experience
Proficient in C++
Solid architecture, system design, and analytical skills
Strong communication skills
Ability to write clear, maintainable, portable code
Strong debugging skills
Preferred Skills
Previous experience in game development in the capacity of a Gameplay Engineer
Experience developing for multiple platforms (Windows, PS4, PS5, Xbox One, Xbox Series X|S)
Bachelor's Degree in Computer Science or equivalent experience
Experience with network game client/server architecture
Experience with working in large legacy codebases
Experience with multi-threaded programming