This job listing expired on Feb 27, 2021
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Overview

ZeniMax Online Studios is seeking a Senior Gameplay Camera Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.
In this role, you will collaborate closely with the Lead Camera Designer, Lead Designer and the Combat and Level Design teams to implement the unique vision for camera in our gameplay. The primary focus of the role will be the creation of in-game, player-controlled cameras and supporting development pipelines. You will also push the boundaries of your craft by exploring the latest emerging trends and creating solutions hand-tailored to player needs.

Responsibilities

  • Design, set up and tune player-controlled gameplay cameras and camera systems
  • Use script to set up camera behaviors. Layout and hook up camera action triggers in game
  • Support player navigation, traversal and combat with a keen eye for the combination of composition and usability
  • Construct visualizations for desired camera behaviors
  • Work closely with the combat and level teams to help create a smooth and seamless player experience
  • Assist in planning for camera tools

Qualifications

  • 2+ years experience implementing in-game cameras
  • Extensive experience with 3D Studio Max (preferred) or similar 3D package
  • Working knowledge of camera controls from various game engines, including scripting
  • The ideal candidate is a self-sufficient, technical problem solver
  • Well-developed communication skills and strong work ethic

Preferred Skills

  • Experience developing Open World games
  • Animation and technical art skill set
  • Familiarity with third-person action or roleplaying games
  • Experience in animation, UI programming, creating or using shaders, or FX systems
  • Strong public speaking skills