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ZeniMax Online Studios is seeking a Principal Quest Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP. A developer in this role serves as a key part of the quest design team with a focus on setting best practices in a new tool set for quest development, as well as driving a significant area of ownership in quest content.

Responsibilities

  • Implement engaging stories and gameplay in our proprietary toolset using a visual scripting language

  • Build consensus on the feature set execution across disciplines

  • Support the leadership team in establishing and role modeling positive processes

  • Help the Lead Quest Designer define quality standards for the team through hands on execution and documentation

  • Mentoring of more junior members of the team to help them grow in their careers

  • Act as a principal consultant for establishing workflows and pipelines

  • Work with the tools team to identify the ideal toolset with which to create content

Qualifications

  • 4+ years related experience.

  • Broad gameplay design knowledge

  • Experience in environments developing narrative and quest tools

  • Experience scripting, either visual or other forms

  • Ability to drive collaboration and consensus across multiple disciplines

  • Strong organization, verbal, and written communication skills

  • Deeply creative with a great sense of what makes gameplay fun

  • Excellent sense of gameplay pacing and level design skills

  • Comfortable with a development schedule that is playtest-driven and focused on iteration and polish

Preferred Skills

  • Experience developing Open World games

  • Development experience on a multiplayer, online game

  • Hands on experience building gameplay features with other designers/engineers, either with scripting, data, or other content authoring tools

Apply