${ alert.message }}
${ alert.message }}
User Profile
We need some information before you can continue.
Share Job
Copy the link below to share this job.
ZeniMax Media

Principal Level Designer

${ timestamp }} · 
ZeniMax Media
๐Ÿ‡บ๐Ÿ‡ธ Hunt Valley, MD

ZeniMax Online Studios is seeking a Principal Level Designer to join our Elder Scrolls Online team.

A developer in this role serves as a key part of the level design team with a focus on creating levels for both open world and โ€œlinearโ€ spaces, combat encounter design, and scripting. This role will work closely with the Lead Level Designers and Lead Content Designer to establish and drive vision on a major content area or feature. A key part of this role involves designing the workflow and establishing best practices for content creation.


  • Help establish the vision on a large content feature or area
  • Build consensus on the feature set execution across disciplines
  • Support the leadership team in establishing and role modeling positive processes
  • Help the lead level designers define quality standards for the team through hands on execution and documentation
  • Mentoring of more junior members of the team to help them grow in their careers
  • Help determine the optimal workflow for content creation
  • Work with the tools team to identify the ideal toolset with which to create content


  • 5+ years related experience
  • Broad gameplay design knowledge
  • Ability to drive collaboration and consensus across multiple disciplines
  • Strong organization, verbal, and written communication skills
  • Deeply creative with a great sense of what makes gameplay fun
  • Excellent sense of gameplay pacing and level design skills
  • Good grasp of scripting or coding
  • Comfortable with a development schedule that is playtest-driven and focused on iteration and polish
  • Strong understanding of the discrete elements game levels and combat experiences are built from, and the ability to problem solve both holistically and on a per-component basis