Zenimax Online Studios is seeking a DevOps Engineer who can lead a team, work with others to build solutions and deliver value for its flagship AAA MMO game, The Elder Scrolls Online. You will be responsible for ensuring that ZOS is able to reliably build and deploy new product versions, deliver new features to our customers, and introduce change into those systems in a safe way. Must be able to mentor the team and be able to support our systems via an on-call rotation.
The preferred location for this role is Hunt Valley, MD, Austin, TX, Madison, WI, San Diego, CA, or Seattle, WA. Will consider remote.
Maintain and extend existing systems that are critical for ZOS to deliver its products
Ensure that architectural changes are identified and discussed
Understand new technologies and requirements and their impact on the pipelines
Suggest and lobby for work on technical debt and non-functional improvements
Identify skill gaps and resources needs in order to deliver on objectives
Mentor team members and increase the amount of work that the team can deliver while maintaining quality
5+ years of engineering experience
B.S. (or higher) in Computer Science, or equivalent experience
Experience leading a team and driving the team towards established goals
Experience in languages such as Python, Bash, PowerShell scripting, etc.
Clear communicator and active listener
Experience with development/deployment pipelines
Promotion and branching (Perforce, Git)
Managing multiple client platforms (Xbox, Playstation, PC, ...)
Build and Asset Distribution
Linux System Administration
Experience with agile processes, knowledge of scrum and roles
Scrum Product Owner certification
High level understanding of infrastructure, networking and security principles
Cloud architecture experience (Azure, AWS)