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ZeniMax Online Studios is looking for an Associate Gameplay Engineer for The Elder Scrolls Online to implement and maintain game systems and fix bugs across our client/server architecture. This position will work closely with designers and artists in order to provide a great user experience.

Responsibilities

  • Design and architect new game systems
  • Refine gameplay systems throughout the development cycle of the project with a focus on combat and player abilities
  • Collaborate with designers, artists, and other engineers for feature development
  • Optimize code to improve CPU utilization and reduce memory footprint

Qualifications

  • 1+ years of software development experience
  • Proficient in C++
  • Solid architecture, system design, and analytical skills
  • Strong communication skills
  • Ability to write clear, maintainable, portable code
  • Strong debugging skills

Preferred Skills

  • Previous experience in game development in the capacity of a Gameplay Engineer
  • Experience developing for multiple platforms (Windows, PS4, PS5, Xbox One, Xbox Series X|S)
  • Bachelor's Degree in Computer Science or equivalent experience
  • Experience with network game client/server architecture
  • Experience with working in large legacy codebases
Apply