This job listing expired on Dec 7, 2021
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Overview

ZeniMax Online Studios is looking for a Gameplay AI Engineer to develop game systems in our new engine for the studio’s next AAA project.

Responsibilities

  • Architect and implement new game systems
  • Refine systems throughout the development cycle of the project
  • Collaborate with designers, artists, and other engineers for feature development
  • Code to clearly defined performance and memory usage specs

Qualifications

  • 3+ years of software development experience
  • Previous experience in game development in the capacity of a Gameplay Engineer or AI Engineer
  • Robust programming skills/experience in C++
  • Strong debugging skills
  • Strong math skills related to development of gameplay systems(Linear Algebra, Vector Math, Probability)
  • Strong problem solving ability geared towards creating solutions for creative AI scenarios and challenges
  • Strong collaborative and communication skills

Preferred Skills

  • Bachelor’s Degree in Computer Science or equivalent experience
  • Experience with influence maps, goal-driven behaviors or similar decision-making systems
  • Experience with Havok AI or other movement behaviors and pathfinding systems
  • Experience with AI in an open world game client/server architecture
  • Experience developing for multiple platforms (Windows, Xbox, Playstation)

We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.

Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.