This job listing expired on Oct 15, 2021
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Overview

ZeniMax Online Studios is looking for an Audio Engineer to develop audio systems in our new engine for the studio's next AAA project.

Responsibilities

  • Architect and implement audio systems and features from the ground up in our new engine
  • Refine systems throughout the development cycle of the project
  • Collaborate with sound designers, artists, designers and other engineers for feature development
  • Code to clearly defined performance and memory usage specs

Qualifications

  • Familiarity with Wwise audio middleware
  • 5+ years of software development experience
  • Robust programming skills/experience in C++
  • Solid architecture, system design, and analytical skills
  • Self-motivated and energetic team player with a strong work ethic and cooperative attitude
  • Experience with multi-threaded programming
  • Excellent math skills
  • Strong communication skills
  • Ability to write clear, maintainable, portable code
  • Strong debugging skills

Preferred Skills

  • Experience developing for multiple platforms (Windows, PS4, Xbox One)
  • Bachelor's Degree in Computer Science or equivalent experience
  • Experience with network game client/server architecture