This job listing expired on Apr 26, 2022
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At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!

As the Game Design Manager of the Casual Play team, you will need to understand the intersection of emotion, human interaction, analysis, and design. This role is about seeing the way the team’s work, thought, and collaboration flows and guiding that dynamic to new heights. You’ll work daily with each designer on the team, and you should show uncompromising dedication to their long-term growth and happiness. Alongside with the rest of the studio’s incredible leadership team, you’ll work to align the skills and mission of the team with that of Magic at large.

The Casual Play Design team is a hard-working, vibrant, collaborative team dedicated to making playing Magic as fun as it can be. Our team touches cards from beginning to end, working with all the various design teams to ensure we’re making successful products, play formats, and experiences. This includes card design, mechanic design, format design, product exploration, and many other design tasks.

What You'll Do:

  • Engaging and developing the best people – Weekly one-on-ones and regular daily contact with the team. Actively listening, monitoring, and improving the emotional and cultural landscape of the team. Giving regular, direct guidance and feedback to help each designer grow.
  • Getting the best people – Ensure your hiring pipeline sources diverse, passionate people and maintain a fair testing and interview process. Teach, train, and mentor new hires to ramp them up successfully into the role.
  • Guiding and improving the workflow – Observe the dynamic and workflow of the team. Creatively improve, adjust, and implement process to ensure success, harmony, and a sustainable workload and vibrant culture.
  • Looking to the future – Guiding the identity and mission of the team in collaboration with the rest of the Studio’s design leadership.

What You’ll Bring:

  • Familiarity with all of Magic’s play expressions and Game Design in general.
  • Unrelenting drive for fostering and growing design talent.
  • Flexible, adaptable, creative mentality with a constant thirst for knowledge.
  • Self-motivated curiosity, active listening, and a diverse toolbox of leadership skills.
  • Compassion, empathy, and a deep understanding of people.
  • Excellent communication skills to improve our shared vision.

We are an equal opportunity / affirmative action employer

The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.