This job listing expired on Jun 7, 2021
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The Missions

  • You will work on tools and production pipeline
  • You will be a driving force in the pipeline improvement, gathering feature requests and requesting feedback from the users : animation and graphic teams
  • You will use and support custom tech developed by the studio

Candidate Profile

Who You Are

  • A polyvalent, able to work on engine, tools and basic game features if needed.
  • You have experience as a tools programmer and able to design, schedule and implement high- and low-level engine features

You Have

  • Experience in tools and production pipeline,
  • Fluency in C/C++ and object oriented programming
  • A significant experience in Python programming
  • Bachelor's degree in Computer Science, engineering or equivalent work experience
  • Gather feature requests and user feedback from the team
  • Implement, improve, optimize and debug all the production tools
  • Be a driving force in the pipeline improvement
  • Able to design, schedule and implement high / low level engine features
  • Be polyvalent, able to work on engine, tools and basic game features if needed

Bonus

  • Knowledge of Maya
  • Console game experience

Provide

Resume, cover letter, references, web site (if relevant)