This job listing expired on Jun 7, 2021
The Missions
- You will work on tools and production pipeline
- You will be a driving force in the pipeline improvement, gathering feature requests and requesting feedback from the users : animation and graphic teams
- You will use and support custom tech developed by the studio
Candidate Profile
Who You Are
- A polyvalent, able to work on engine, tools and basic game features if needed.
- You have experience as a tools programmer and able to design, schedule and implement high- and low-level engine features
You Have
- Experience in tools and production pipeline,
- Fluency in C/C++ and object oriented programming
- A significant experience in Python programming
- Bachelor's degree in Computer Science, engineering or equivalent work experience
- Gather feature requests and user feedback from the team
- Implement, improve, optimize and debug all the production tools
- Be a driving force in the pipeline improvement
- Able to design, schedule and implement high / low level engine features
- Be polyvalent, able to work on engine, tools and basic game features if needed
Bonus
- Knowledge of Maya
- Console game experience
Provide
Resume, cover letter, references, web site (if relevant)