This job listing expired on Jun 7, 2021
The Missions
- Conception and production of interesting, systemic gameplay in an open world based on nature
- Work closely with animators and gameplay programmers to develop game mechanics such as player abilities, interactive elements, camera and AI.
- (play)Test, debug and finetune the user experience and fun to meet the creative vision
Candidate Profile
You Have
- a good systemic design vision
- You have worked on at least one game where you were involved in the creation of systemic gameplay mechanics
- Low level game scripting experience (Lua, C# or equivalent) a plus
- Good working knowledge of 3DS Max a plus
- Analytical thinking : Capacity to quickly understand game design rules, mechanics, balancing concepts and techniques.
- Good level in written/spoken English
Provide
Resume, cover letter, references, web site (if relevant)