# Senior UI Artist

## Details

- **Company:** [WarForge Studio LLC](https://hitmarker.net/companies/warforge-studio-llc.md)
- **Location:** Remote \(Anywhere\)
- **Contract type:** Full Time
- **Level:** Senior \(5+ years\)
- **Tags:** Graphic Design, Motion Design, UI Design, Unity
- **Posted:** 2026-08-18
- **Closing:** 2026-09-15
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/warforge-studio-llc-senior-ui-artist-4519012)

## Description

About the Role

We are building a new mobile strategy game from the ground up, and we need a Senior UI Artist who can help define its visual identity from day one. This is not an execution-only role. You will shape how the UI looks, moves, and feels, and then build it yourself directly in Unity.

If you have strong mobile game craft, a clear design sensibility, and the hands-on Unity experience to carry UI from early concept to shipped product, we want to hear from you.

What You Will Own

\- Define the visual language, motion style, and overall feel of the UI from early direction through to final implementation.

\- Create high-quality UI art across screens, HUDs, menus, buttons, icons, popups, rewards, and feature interfaces.

\- Implement, polish, and maintain UI directly in Unity, owning the work end to end.

\- Translate wireframes and game design intent into UI that feels clear, responsive, and purposeful.

\- Build reusable components, layout patterns, and implementation standards that scale with the project.

\- Own the UI style guide across typography, iconography, color, hierarchy, motion, and interaction feedback.

\- Collaborate closely with game designers, the Art Director, VFX, technical artists, engineers, and production.

\- Keep UI assets optimized for mobile, including memory, draw calls, readability, and screen size variation.

\- Identify visual, technical, and workflow issues early and bring practical solutions to the table.

What You Bring

\- Significant mobile game UI experience, with a preference for midcore titles.

\- Strong hands-on Unity UI implementation skills, specifically Unity UI systems, UGUI, and UI Toolkit.

\- Solid visual design fundamentals: layout, hierarchy, composition, color, typography, and iconography.

\- Mastery of industry-standard UI/UX tools including Figma, Photoshop, Illustrator, and After Effects.

\- A self-driven, organized approach where you identify what needs attention without waiting to be asked.

Portfolio Requirement

A portfolio is required with your application. Show us mobile game UI that demonstrates visual quality, motion design, and hands-on Unity implementation. Applications without a portfolio will not be reviewed.

*Applications are reviewed on a rolling basis. Only shortlisted candidates will be contacted. Portfolio review is the first stage of the process.*
