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Warcave

Environment Artist

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Warcave
πŸ‡§πŸ‡ͺ Geel

We are looking for a talented environment artist to join our team to work on our unannounced ambitious title. As an environment artist you will be responsible for creating a wide range of realistic high quality, well optimised environmental assets.

REQUIREMENTS:

  • Excellent English communication skills.
  • A minimum of 1 year game industry experience, more experience is ideal.
  • Excellent skills in Unreal Engine 4, Maya and Substance Painter.
  • Well optimised workflow and creating a clean topology.
  • Good knowledge of materials/shaders, composition, silhouette, colours and a good eye for detail.
  • Knowledge of physically based rendering (PBR).
  • Maintain and manage professional standard quality in a rapid and timely manner.
  • Experience or knowledge of the game development pipeline.
  • Able to process feedback in a professional manner and follow the direction of the Art Director.
  • Self-motivated and a good team-player, able to collaborate with the full team to ensure a well optimised and quality product.

BENEFICIAL:

  • Experience with Zbrush is a big plus.
  • Technical art skills are a plus.
  • Being able to create professional standard VFX is a big plus.
  • Level design knowledge is a plus.

HOW TO APPLY:

Provide your resume and portfolio to the email address attached below.