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Visual Concepts

UI Artist

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Visual Concepts
๐Ÿ‡บ๐Ÿ‡ธ Foothill Ranch, CA

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the worldโ€™s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Orange County, Budapest, Shanghai, Austin, San Jose, Vancouver and Seoul are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need:

Our Foothill Ranch studio is looking for an experienced UI Artist to contribute to a brand new, exciting unannounced title. In this role, you will apply your traditional art training and knowledge of illustration, graphic design, and computer graphics software to help build a visually compelling and user-friendly interface.

What You Will Do:

  • Work closely with a team of UI and Tech Artists to create UI visual design in accordance with the project's artistic direction
  • Quickly concept, iterate, and produce assets throughout all stages of development from pre-viz to final game assets
  • Collaborate with artists and other dependent departments, as appropriate, throughout the production process

Who Will Be a Great Fit:

  • 2+ years experience in creating commercial user interface designs, ideally within the video game industry
  • Experience working in game engines (Unreal, Unity, or other propriety engines), design toolsets and production pipelines
  • Ability to work with industry standard 2D graphics applications and prototyping tools used in UI (Photoshop, Illustrator, etc.)
  • Excellent graphic design skills (design, layout, and typography)
  • Awareness of current trends in visual communication and how best to adapt those trends
  • Ability to learn the latest software, tools, and technologies
  • Proven ability to work with a high degree of self-direction
  • Ability to take feedback well, and collaborate with peers
  • Shipped at least one AAA console project
  • Experience in creating motion graphics
  • Experience with Perforce
  • Love for games (not just ours!)