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Visual Concepts

Gameplay Software Engineer, WWE2K

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Visual Concepts
πŸ‡ΊπŸ‡Έ Novato, CA

Who We Are

Visual Concepts is one of the world’s top game development studios with a flat, entrepreneurial, and non-corporate work environment. We have a proven track record having shipped over 100 multi-SKU titles to great critical acclaim.

Our studios in Novato, CA; Agoura Hills, CA; Orange County, CA; Budapest, Hungary; Shanghai, China; and Seoul, South Korea, are committed to gaming and technical innovation and offer top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need

The Gameplay Software Engineer will have a specific passion and aptitude for visualizing, implementing and tuning gameplay, animation and AI for sports videogames. He or she should be deeply passionate about game play logic or animation systems and have prior applicable experience.

WWE2K is an exciting and challenging game with a diverse set of features and requirements. You will gain knowledge of many different areas from a highly skilled team while working on cutting-edge technology.

Who We Think Will Be A Great Fit

At VC, initiative, smarts and passion make things happen, and politics simply don’t exist. In part because of all of this as well as VC’s consistent stability and success as a studio, some of the world’s smartest people come here and make VC a long term career. When interviewing, we look for intelligent problem solving with creative and constructive collaborative skills. We don’t write junk and we don’t hire people that do. We always push the metal to the limits, whether it’s servers or consoles, and we look for people that understand what’s going on under the hood. So the engineers we hire understand data structures, good programming practice, and they know where memory comes from and how CPUs work.

Skills Required

  • Expertise with one or more of the following:
  • Physics
  • Animation systems
  • Cameras
  • Player controls
  • AI systems
  • Visual Scripting
  • Excellent 3D math skills
  • Strong design sensibilities
  • Able to write clean, bug-free, well-documented and efficient code
  • Able to work with a cross-disciplinary team

Minimum Requirements

  • High proficiency in C++ object oriented programming
  • Minimum of 2 years engineering experience with PC, Xbox One, or PS4 platform development
  • Experience working with an existing codebase
  • Bachelor’s or Master’s Degree in Computer Science preferred