This job listing expired on Nov 25, 2022
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At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Orange County, Budapest, Shanghai, Austin, San Jose, Vancouver and Seoul are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need:

Can you visualize the game that should be, long before it is? Do you have a passion for gameplay, animation, AI, feedback, and the myriad artistic and technical elements that make a game feel great? Love animation systems, character combat, gameplay logic, AI and player customization? Are you an expert collaborator and great communicator who thrives on delivering results? If so, wow, do we want to talk to you!

Our Agoura Hills studio is looking for an experienced Gameplay Software Engineer who has a high bar for code quality and a passion for fun, feel, and clean and efficient design. In this role, you will work closely with animation systems, design, and AI to build and polish character-to-character combat, to help make the next iteration of WWE 2K the best ever!

What You Will Do:

  • Join a team of passionate engineers, designers and animators creating in-ring wrestling for WWE2K

  • Implement, tune, and troubleshoot animation blends and transitions, physics, and branching logic

  • Deliver systems for improved scripting, character differentiation, and seamless gameplay animation

  • Represent the player at all times, delivering satisfying, polished, and extensible game features

  • Work with designers to prototype and implement combat gameplay that incorporates multiple competitors in a highly reactive environment

  • Work in an Agile process to provide accurate schedules and estimates for completing tasks on time

  • Produce code that is clean, efficient, well-documented, and conforms to our coding standards

Who Will Be A Great Fit:

  • Experienced gameplay engineer with shipped console or PC titles

  • 3+ years of experience in game development

  • Bachelor’s in Computer Science or related field, or equivalent experience

  • Fluent in C/C++

  • Solid understanding of object-oriented programming

  • Familiarity with Havok (or other physics systems), ragdoll, and character physics

  • Understanding of animation technology and character controls

  • Understanding of game cameras, camera movement, and basic cinematic principals

  • Proficient in 3D mathematics

  • Passion for video games (Not just ours!)