PLAY, GROW and WIN
To be a part of Virtuos means to be a creator and aim at excellence.
At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi are a team of experts – people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers have in recent years, and is pursuing an aggressive global expansion strategy. To this end, we are seeking an experienced VFX Artist who can join our team and help pave the way towards our new goals.
About the position
Black Shamrock is looking for a talented and energetic VFX Artist to be part of our creative team working on ambitious AAA Playstation5, Xbox Series X and PC games. This is a full-time position based in our Dublin office which involves working in an international environment.
The ideal candidate will have a great aesthetic eye, strong technical understanding of particle systems, such as Niagara in UE4, and be able to take creative direction from the Art Director and Creative Director.
Responsibilities
- Creating AAA quality VFX that respect the project’s technical and artistic constraints
- Modelling, texturing, animating, lighting and optimising VFX assets
- Implement and incorporate feedback from Art Director and other Leads into the project
- Develop an understanding of best practices, production pipelines and workflows
- Working with TA’s to create or enhance shaders capable of pushing your work to the next level
- Work with the Level Designers to enhance the gameplay experience
- Optimise work and maintain balance between quality and performance
- Provide mentorship, feedback, and training to others on the team
- Support the Lead Artist and Art Director in any ad hoc tasks and duties
Qualifications
- 3+ years of experience in the gaming industry, and as a VFX artist on a AAA project
- Solid understanding of CG VFX, both in real-time engines and software rendering
- Exceptional aesthetic eye
- Ability to work with different disciplines to deliver VFX which follows the art direction whilst also acknowledging and enhancing the game design
- Experience creating particle effects in a real time engine such as Niagara
- Working knowledge of relevant software (e.g. Maya, After Effects, UE4 etc.)
- Superb problem solving skills, both creative and technical
- Experience of different game engines and production pipelines is desirable
- Great interpersonal and communication skills
- A strong portfolio/showreel