# 平台与全能工程师 \(Platform and Generalist Engineer）

## Details

- **Company:** [Virtuos](https://hitmarker.net/companies/virtuos.md)
- **Location:** Xi’an, China
- **Contract type:** Full Time
- **Level:** Intermediate \(2–5 years\)
- **Tags:** Unreal Engine, Game Development, Software Engineering
- **Posted:** 2026-08-24
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/virtuos-ping-tai-yu-quan-neng-gong-cheng-shi-platform-and-generalist-engineer-4579681)

## Description

**PLAY, GROW and WIN**

To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

**ABOUT THE POSITION**

### RESPONSIBILITIES

- 负责游戏在 **PS5 / Xbox Series / Nintendo Switch / PC** 等平台的适配、集成与维护
- 对接各平台 SDK，实现成就 / 奖杯、存档、用户账号、在线服务、内购等平台功能
- 主导**平台认证（TRC / XR / Lotcheck）**的准备与问题修复，推动项目通过审核
- 维护构建与发布流程（打包、CI/CD、多平台自动化出包）
- 负责崩溃、内存、加载等**跨领域疑难问题**的排查与修复
- 作为通才补位：在项目需要时支援玩法、UI、工具等方向
- 主导将现有 PC / 主机功能适配到目标主机平台的技术工作，识别平台兼容性、性能与认证方面的风险

- Own platform integration and maintenance across **PS5 / Xbox Series / Nintendo Switch / PC**
- Integrate platform SDKs to deliver achievements/trophies, save data, user accounts, online services, and store features
- Lead **platform certification (TRC / XR / Lotcheck)** preparation and issue resolution, driving the title through submission
- Maintain build and release pipelines (packaging, CI/CD, automated multi-platform builds)
- Investigate and resolve **cross-domain issues**: crashes, memory, loading, and stability
- Act as a generalist, supporting gameplay, UI, or tools work wherever the project needs it
- Own technical adaptation of existing PC / console functionality to target console platforms, identifying platform-specific compatibility, performance and certification risks.

### QUALIFICATIONS

**专业要求**

- 有至少一个**主机平台**的完整项目经验（从开发到过审 / 上线）
- 熟悉平台 SDK 集成与平台功能实现（成就、存档、在线模块等）
- 有 **TRC / XR / Lotcheck** 认证问题处理经验
- 熟悉打包与构建流程，有 CI/CD（Jenkins / TeamCity / Horde 等）使用经验
- 具备快速切换技术领域的学习能力与独立排查复杂问题的能力
- 有主机移植经验，或有将已上线商业项目适配到其他平台的经验
- 深入理解主机平台在性能、内存与包体方面的限制

**通用任职要求**

- 计算机、软件工程或相关专业本科及以上学历（能力突出者可放宽）
- **3 年以上**游戏开发经验，参与过至少 1 款已上线或已完整开发周期的项目
- 扎实的**现代 C++**（C++14/17）功底，理解内存管理、多线程、性能优化
- 熟练使用 **Unreal Engine**（UE4/UE5）进行商业项目开发
- 熟悉 Git / Perforce 等版本管理工具
- 具备良好的英文读写能力，可阅读英文技术文档与进行日常书面沟通
- 良好的沟通与协作意识，能够与策划、美术等非技术岗位高效配合

**加分项**

- 有 **2 个及以上**主机平台的上线经验
- 有主机移植（PC → 主机，或跨主机）项目经验
- 有崩溃分析与线上问题追踪（Crash Dump / Sentry / Backtrace 等）经验
- 有构建效率优化、包体优化经验
- 有直接与平台方（第一方）沟通的经验
- 有 Nintendo Switch / Nintendo Switch 2 开发经验
- 有将 Unreal Engine 项目移植到任天堂平台的经验
- 有使用 NVIDIA Nsight Graphics 或同类平台工具分析主机 GPU 负载的经验
- 有在无法直接接触平台硬件 / 服务的情况下，与发行方或外部合作伙伴协作推进项目的经验

**Role-Specific Requirements**

- At least one full console project cycle, from development through certification/release
- Hands-on platform SDK integration experience (achievements, save data, online modules)
- Experience resolving **TRC / XR / Lotcheck** certification issues
- Familiarity with packaging and build pipelines; experience with CI/CD (Jenkins, TeamCity, Horde, or similar)
- Proven ability to move quickly between technical domains and independently debug complex problems
- Experience with console porting or platform adaptation of an existing commercial title
- Strong understanding of platform-specific performance, memory and package constraints

**General Requirements**

- Bachelor's degree or above in Computer Science, Software Engineering, or a related field (exceptional candidates may be considered regardless)
- **3+ years** of professional game development experience, with at least one shipped title or one full production cycle
- Strong **modern C++** (C++14/17) skills, with solid understanding of memory management, multithreading, and performance optimization
- Hands-on commercial experience with **Unreal Engine** (UE4/UE5)
- Familiarity with version control systems such as Git / Perforce
- Working proficiency in written English; able to read technical documentation and communicate in writing
- Strong communication skills and the ability to work effectively with non-technical disciplines (design, art)

**Nice to Have**

- Shipped titles on **two or more** console platforms
- Console porting experience (PC to console, or cross-console)
- Crash analysis and live issue tracking (crash dumps, Sentry, Backtrace, or similar)
- Build-time and package-size optimization experience
- Direct experience communicating with first-party platform holders
- Nintendo Switch / Nintendo Switch 2 development experience
- Experience porting Unreal Engine titles to Nintendo platforms
- Experience profiling console GPU workloads using NVIDIA Nsight Graphics or equivalent platform profiling tools
- Experience working with publishers or external partners when direct access to platform hardware/services is constrained

### ABOUT US

 Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide **About Our Team** Since the turn of the century, Xi’an has made a conscious effort to foster the growth of its high-tech industries, including software development firms. Virtuos has planted roots here as well, becoming a leading AAA game developer with an established studio in the city. As a result, Virtuos Xi’an has become the most attractive choice for anyone in Shaanxi province wishing to embark on a career in game development. And as the fastest growing studio in the whole of Virtuos, there’s plenty of room for new talents to hop in and contribute to the world’s biggest console games – a dream that would have been impossible even a decade ago. Since our establishment in 2012, Virtuos Xi’an has never stopped growing and continues to expand by providing top-quality art services from concept art to 3D art for major titles. ### WHAT WE OFFER

 • Work at Virtuos Xi’an, one of our fastest growing studios • Experience life in the historic capital of China • Contribute to the world’s biggest AAA gaming titles • Customized training programs and regular workshops • Monthly gaming competitions and other activities • Gaming corners with consoles and a common area • Comprehensive medical healthcare provided for all staff • Relocation support provided • Career and international mobility opportunities with Virtuos Internal Mobility Program People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.
