This job listing expired on Dec 31, 2021
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Responsibilities

  • Create, edit, optimize realistic 3D environments
  • Create structures, terrain, props from photo reference and concepts
  • Partner with design team to support encounters, narrative elements and objectives
  • Provide artistic guidance to internal artists

Qualifications

  • Expert knowledge in a 3D modeling software such and Maya or 3DSMax
  • Strong sense of scene composition
  • Thorough understanding of how environments affect gameplay
  • Superior eye for lighting, color and detail
  • Work within the technical limitations of a variety of game engines
  • Create high quality textures in Substance and Photoshop
  • Ability to find solutions from a visual, production and technical perspective
  • Passion for pushing asset fidelity and refining production techniques
  • High degree of self-motivation and initiative
  • Strong planning and prioritization skills