To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi are a team of experts – people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers have in recent years, and is pursuing an aggressive global expansion strategy. To this end, we are seeking an experienced Lead Character Artist who can join our team and help pave the way towards our new goals.


  • Oversee the creation of 3D characters for AAA projects, mostly hyper-realistic but possibly stylised at times.

  • Following the project's artistic direction, and ensure unified look and consistent quality

  • Ensuring all characters are optimised, built in accordance with technical limitations and completed on schedule

  • Develop knowledge and expertise within their team while furthering their own performance and skillbase

  • Provide mentorship, feedback, and training to others on the team

  • Help set up character art best practices and streamline production processes

  • Identify project risks and problems and suggest relevant solutions

  • Prioritise, plan and organise tasks for themselves and their team in conjunction with the Producer

  • Delegate and assign work to team members and outsource partners using tracking tools such as Jira, Hansoft and Basecamp

  • Assist with interviews and performance reviews


  • Over 5 years of games industry experience as a character artist with at least 1 year in an art leadership role (shipped at least 1 AAA console title)

  • An outstanding portfolio demonstrating your character work and a good eye for detail

  • Proven leadership, team and people management skills

  • Thorough understanding of the game creation process, from concept to launch.

  • An in-depth understanding of effective character creation workflows and pipelines

  • Expert knowledge in 3D modelling software such as Maya, 3DSMax and Blender and sculpting software such as ZBrush and Mudbox.

  • Excellent knowledge in material and texture creation such as Substance Painter and Photoshop and a comprehensive understanding of PBR pipelines

  • Strong knowledge and understanding of anatomy

  • Passion for pushing the state of the art in asset fidelity and production techniques

  • Be proactive and self-motivated, ability to work without direct supervision

  • Strong interpersonal and communication skills

  • International travel may be required as part of the role

What We Offer

  • A fun, interesting and creative environment

  • Flexible Starting times

  • Laya Healthcare plan

  • Optional Taxsaver

  • Regular Company Events

  • Internal Mobility Opportunities

  • Personal Leave for emergencies and wellness initiative and more!