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Valkyrie Entertainment

VFX Artist

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Valkyrie Entertainment
πŸ‡ΊπŸ‡Έ Seattle, WA

Company Description

Valkyrie Entertainment is an independent game studio and co-developer in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry including major contributions to award-winning games such as God of War and League of Legends.

On-Site and Remote positions available

Job Description

The ideal VFX Artist will have both a strong creative and technical background and will be able to collaborate with various disciplines to meet project-specific needs. They have a passion for taking on the challenges of modern AAA game development and creating stunning visual effects that take our games to the next level.

Daily Tasks and Responsibilities

  • Design, create and implement AAA-quality visual effects using particles, animation, materials, sprites, custom shaders, and more
  • Work closely with all departments to ensure that art direction, gameplay, and technical requirements are met
  • Ensure that VFX are optimized and meet performance requirements
  • Keep up to date with new technologies in the industry to help advance the visual quality bar for our products
  • Rapidly prototype, iterate and refine ideas based on feedback


  • 2+ years as a VFX Artist with at least one shipped title on PC, console, or mobile platforms
  • Strong skills with 2D/3D art design software (Maya, 3DS Max, Houdini, AfterEffects, Photoshop, etc)
  • Self-starter and problem-solving mindset
  • Strong verbal and written communication skills
  • Ability to author and edit shaders and shader code to create real-time VFX
  • Strong understanding of the principles of real-time visual effects, as well as art, animation, and visual design fundamentals (color theory, etc.)
  • Outstanding eye for engaging visuals and a deep understanding of motion, animation, and emotion

Bonus Qualifications

  • Houdini Experience
  • UE4 Experience
  • Experience with stylized VFX
  • Programming or scripting experience in any language (C++ / Python / HLSL)
  • At least one shipped AAA title as VFX Artist
  • Experience with fluid simulations and rigid-body destruction simulation

Additional Information

All your information will be kept confidential according to EEO guidelines.